v1.2.0 released!


This release brings some bug fixes and a cute little prologue sequence, accessible from the Title screen. :)

Here's a quick overview:

  • Add a cute opening sequence
  • Refactor save/load logic to handle saved data more cleanly
  • Fix map data from carrying over when playing multiple games in a row
  • Add a fun, hidden command, referenced somewhere within each map
  • Secret dev room fixes
  • Title background visual updates
  • Improve error message reporting
  • Improve frequency of player position syncing
  • Allow empty server address if hosting game (autodetected)
  • A certain end-game enemy can no longer be forced out of bounds
  • Update pet animations and sounds
  • Fix issue causing compass to point to players before they're placed on the map
  • Fix issue causing pets to look like they are riding Roombas :)
  • Fix unintentionally toggling player compass while chatting
  • Fix certain end-game enemy's projectile direction

Get Luna's Labyrinth

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